Creating New Worlds – with Minecraft

MinecraftAs I mentioned in a previous post, one of my nephews is really into Minecraft and creating Minecraft mods.  In fact, his mom just called me last night and asked about the best gaming laptop I could recommend for him since the one he has now isn’t really cutting it.  The one he has now is actually a laptop I had gotten him last Christmas – or was it the Christmas before last – that I thought was only going to be for school work since he is a big Xbox player… little did I know that his cousin was more of a PC gamer / Minecraft junkie and he has a nice, new Alienware laptop.  Needless to say, my sister doesn’t have the money to purchase a brand new Alienware laptop at the moment so I’m going to look into Lenova and MSI laptops (I have a MSI GS70 Stealth myself).

Gaming Laptop For Minecraft

The main reason he wants the laptop is so that he and his cousin can create their own world/mods, although they’re being particularly hush-hush about exactly what they want to do with it.  My nephew’s a good kid, but his cousin can get a bit… um… how to put this kindly…. rambunctious at times so that’s something I may need to make sure that my sister keeps an eye on.

Are There No More Worlds To Conquer

Ok, I don’t know about conquering worlds, but sometimes creating your own world is fun.  My nephew was showing me the different options for creating worlds and some of them look really interesting – especially from a programming standpoint since I have been working on creating my own world generating – ok, actually dungeon generating – algorithm for GameSalad.  Believe it or not, it’s much harder than it sounds, even with various NetHack, Hack and Rogue-like source codes since you can’t actually write real code  in GameSalad.

A few of the options are Random World, that generates a random world using a procedural formula that takes its seed from a random number – which could be the CPU time or any combination of CPU time, date, etc.  If you don’t want to go with a computer generated random number, there is also an option to create a random world from seed, where you can actually specify a seed.  From what I understand, it ONLY uses the seed and nothing else – as opposed to some programs that will actually add the seed to it’s own random number.  In other worlds, entering the same seed will always result in the same world – even on multiple computers.  This means that if my nephew generates a new world using seek 123456789 and his cousin generates a world using the same seed, the two worlds will be identical.  Pretty nice.

Populating the World

I’m not sure yet if they are going to generate a completely barren world and then populate it themselves or if they are going to have certain things pre-generated and then tweak the world and build their own structures, etc.  later.  My nephew did show me two options that are available when generating the world. One allows you to create structures – like villages, strongholds, mineshafts and temples.  That at least gives you a starting point.  The other option allows you to have the computer generate passive animals, so the world doesn’t look too barren.

Getting Server Space

One thing I discussed with my nephew was hosting his world on an external mincraft server, rather than trying to host it on one of their PCs, that way it can be up all of the time.  There are so many different servers out there, I told him he should compare Minecraft servers and let me know which one looks good and maybe I’ll get him a year of hosting for Christmas.  After all… I’m a good uncle. 🙂


Tags: building game minecraft world

    John Cressman the Editor-in-Chief at He is also a web programmer, game programmer, instructor, and a big proponent of cross platform development tools for mobile game development.

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